MirageCity: Difference between revisions

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== 1. System Description ==
== 1. System Description ==
Mirage City is a dream map located on planet Vegeta, near the south-east shore. The entrance opens on average every 3 days (with small rotation adjustments).
Mirage City is a dream map located on planet Vegeta, near the south-east shore. Dream maps are locations in the game where you don't lose any experience or equipment on death. Instead, you get teleported near the map's '''entrance teleport''' and are allowed to join in again, until the portal closes. There are no penalties for killing players inside the dream location. Actually, there are even awards for that, which will be talked about later in this article. Dream maps are very similar to mazes. But there are some key differences, such as '''player modifiers'''.
 
Each player joining the map becomes slightly weaker. In the case of Mirage City, following modifiers are applied to the character:
 
* '''Dealt Damage in PvP''' is reduced by '''33%'''
* '''Walking Speed''' is reduced by '''20%'''
* '''Negative Buffs''' last '''30%''' longer compared to outside world
* '''HP Recovery from items''' is reduced by '''20%'''
* '''Zanzoken is disabled'''
 
When player joins the map, a special channel is opened which will track all map '''status updates''', '''events''', '''kills''' and '''deaths''' until the Mirage City ends. These updates will be provided even outside the map, as long as the channel is opened.
 
== 2. Map Entrance ==
The map requires at least '''200 level''' to enter, even though thats too low to contend the '''midgame''' or '''lategame''' monster waves. The main purpose of this map is fun gameplay and testing your character's full power, so the hard-limits are not as strict as in other fields of the game. 
 
Once per entrance, player has to pay '''100.000 zenni''' and '''1 task point'''. The entrance is located on south-west part of the '''Vegeta Desert'''.

Revision as of 17:58, 18 July 2024

1. System Description

Mirage City is a dream map located on planet Vegeta, near the south-east shore. Dream maps are locations in the game where you don't lose any experience or equipment on death. Instead, you get teleported near the map's entrance teleport and are allowed to join in again, until the portal closes. There are no penalties for killing players inside the dream location. Actually, there are even awards for that, which will be talked about later in this article. Dream maps are very similar to mazes. But there are some key differences, such as player modifiers.

Each player joining the map becomes slightly weaker. In the case of Mirage City, following modifiers are applied to the character:

  • Dealt Damage in PvP is reduced by 33%
  • Walking Speed is reduced by 20%
  • Negative Buffs last 30% longer compared to outside world
  • HP Recovery from items is reduced by 20%
  • Zanzoken is disabled

When player joins the map, a special channel is opened which will track all map status updates, events, kills and deaths until the Mirage City ends. These updates will be provided even outside the map, as long as the channel is opened.

2. Map Entrance

The map requires at least 200 level to enter, even though thats too low to contend the midgame or lategame monster waves. The main purpose of this map is fun gameplay and testing your character's full power, so the hard-limits are not as strict as in other fields of the game.

Once per entrance, player has to pay 100.000 zenni and 1 task point. The entrance is located on south-west part of the Vegeta Desert.