PvP & Frag Systems: Difference between revisions
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'''<big><u>Low Level Frag</u></big>''' | '''<big><u>Low Level Frag</u></big>''' | ||
* Killing an unmarked player that is a PvP stage below yours. '''Increases''' '''Frag Count by 2 and the victim loses 50% less experience on death.''' | * Killing an unmarked player that is a PvP stage below yours. '''Increases''' '''Frag Count by 2 and the victim loses 50% less experience on death.'''<br /> | ||
[[File:2 Frags.png|left|thumb| | [[File:2 Frags.png|left|thumb|300x300px|2 Frags warning for low level PK]] | ||
Revision as of 19:59, 7 April 2025
PvP Stages
PvP stages alter the amount of frags received from player killing. The purpose of this system is to reduce the killing of players outside of your level range. These stages align with the ability to equip craftable sets due to the difference in power level they provide.
- Level 8-49 (Players in this bracket can only attack each other and will not lose anything upon dying)
- Level 50-99
- Level 100-169
- Level 170-239
- Level 240-299
- Level 300-379
- Level 380+
Frag Types
Unjustified / High Level Frag
- Killing an unmarked player in / above your PvP stage. Increases Frag Count by 1
Low Level Frag
- Killing an unmarked player that is a PvP stage below yours. Increases Frag Count by 2 and the victim loses 50% less experience on death.

Justified
- Killing a marked player in / above your PvP stage(White/Orange/Red skull).Does not increase Frag Count.
Justified Low Level Frag
- Killing a marked player that is a PvP stage below yours. The victim loses 25% less experience on death. Does not increase Frag Count.
Skull Types:
White Skull
Gained after attacking an unmarked player, upon death you will not give a frag to the killer.
Yellow Skull
Gained after attacking a marked player (White/Red Skull). You become a “marked” player only for the player you attacked and they will be able to have a “Justified” or “Justified Low Level” frag on you.
Orange Skull
- Obtained after reaching 3 Frags ( !frags )
- Lasts for 7 Days starting from the most recent Frag ( If you receive another frag it will refresh the duration to 7 days)
- Other players can kill you and it will count as a “justified” frag
- Players that hit you first will still receive a “White Skull”
- If you attack players first you will receive a “White Skull”
- You can still train in Gyms as police will respond if anyone attacks you.
Red Skull
- Obtained after reaching 6 Frags ( !frags )
- Lasts for 7 Days starting from the most recent Frag ( If you receive another frag it will refresh the duration to 7 days)
- Other players can kill you and it will count as a “justified” frag
- Players that hit you will only receive a “Yellow Skull” which is only visible for you.
- If you attack players first the Police will attack you.
- Players can kill you inside of Gyms as they will not receive a “White Skull”
- On Death you lose extra 20% more experience and your Golden Karma is limited to 50.
- With AOL you do not lose items.
- Without AOL you will lose ALL YOUR EQUIPPED ITEMS AND BAGS.
Black Skull
- Obtained after reaching 9 Frags ( !frags )
- Lasts for 7 Days starting from the most recent Frag.
- You will be put in jail and cannot leave for the duration of the Black Skull.
Frag/Skull Durations:
- 1 Frag takes 12 Hours to disappear. They will reduce by 1 every 12 hours since the first frag.
- Orange/Red Skull lasts for 7 Days starting from the most recent Frag ( If you receive another frag it will refresh the duration to 7 days)
- Black Skull lasts for 7 Days starting from the most recent Frag ( Your character will not be able to leave jail for the entire duration).